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AI Insights · Timothy · July 2021

Top 5 Arcade Sports Apps on Android in Netherlands - Q2 2021

Explore the performance of the leading Arcade Sports apps on the Android platform in the Netherlands for Q2 2021, including key trends in downloads, revenue, and active users.

Top 5 Arcade Sports Apps on Android in Netherlands - Q2 2021

In the second quarter of 2021, the top 5 Arcade Sports apps on the Android platform in the Netherlands showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their trends:

Golf Clash - Golfing Simulator from ELECTRONIC ARTS saw a notable peak in weekly revenue, reaching approximately $7.3K in the last week of May. Weekly downloads showed a steady climb, peaking at 312 in the week of June 21. Weekly active users fluctuated, with a high of around 2.4K at the start of the quarter, dipping to 2.1K by the end of June.

Golf Rival - Multiplayer Game from Zynga experienced a surge in weekly revenue towards the end of May, hitting about $4.0K. Weekly downloads saw a significant drop mid-quarter, reaching as low as 163 in the week of May 24, but recovered to 429 by the end of June. The app maintained a strong weekly active user base, peaking at around 6.8K in early April and ending the quarter with approximately 6.1K.

Tennis Clash: Multiplayer Game by Wildlife Studios had a relatively stable revenue throughout the quarter, averaging around $2.2K weekly, with a peak of approximately $2.5K in mid-April. Weekly downloads saw a slight decline, starting at 1.5K and dropping to around 950 in early June before recovering to 1.6K. Weekly active users remained robust, averaging around 18K, with a peak of nearly 19.2K at the end of June.

Mini Football - Soccer Games from Miniclip.com saw a significant increase in weekly revenue towards the end of the quarter, reaching approximately $2.3K by the last week of June. Weekly downloads showed a strong upward trend, peaking at 4.9K in the final week of June. Active users increased steadily, starting at 6.4K and soaring to around 13.4K by the end of the quarter.

Golf Battle from Miniclip.com maintained a consistent weekly revenue, averaging around $1.1K, with a peak of about $1.5K in early April. Downloads fluctuated but remained relatively stable, with a peak of 3.2K in early May. The app’s active user base saw a gradual decline from approximately 27.3K at the start of the quarter to around 20.4K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021